While official 5e includes Kender (a controversial addition), a good companion will offer half-ogres, gully dwarves (Aghar) with playable stats that aren't just comic relief, and even Irda (the beautiful, reclusive ogre race).
The PDF companions introduce unique cultural nuances:
While Shadow of the Dragon Queen included the basic Baaz and Kapak, the Companion adds the missing breeds:
Don't let your game suffer from a lack of lore. Whether you buy the classic AD&D PDF on DriveThruRPG for that nostalgic crunch, or pick up the 5e version for modern mechanics, a "Companion" book is what turns a generic dragon hunt into a true Dragonlance saga.
Do you prefer the classic AD&D lore books, or have you fully converted to the 5th Edition rules? Let me know in the comments!
If you run a Dragonlance campaign, the Dragonlance Companion PDF is no longer optional; it is mandatory.
The official materials provide a skeletal map of Krynn. The Companion puts flesh on those bones. It respects the source material, fixes mechanical errors, and gives players the character options they have been begging for since the 1980s.
Best of all, it costs $0. There is no financial risk. You have everything to gain and nothing to lose but a few hours of reading. dragonlance companion pdf
Have you downloaded the Dragonlance Companion PDF? Share your experience in the comments below. Whether you are fighting for the Light of the Lance or serving the Dark Queen, this document ensures your adventure in Krynn will be legendary.
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Dragonlance Companion (available in PDF on ), produced by Splinterverse
, is a 180-page, third-party 5e supplement designed to expand on the Shadow of the Dragon Queen
setting. It is generally praised for its professional quality and thematic dedication, often compared to Tasslehoff’s Pouches of Everything DriveThruRPG Overall Rating & Verdict
A "stellar" and professionally designed resource for DMs running a 5e Krynn campaign. It is highly recommended for players seeking more character options and DMs looking for lore-friendly monsters, deities, and adventures. Comparison: It is considered a strong alternative or complement to Tasslehoff's Pouches of Everything
, focusing more on mechanics, adventures, and the deities than on a general lore overview. RogueWatson Key Strengths Deep Lore Integration: Features comprehensive details on the 20+ Gods of Krynn If you run a Dragonlance campaign, the Dragonlance
and a piety system for followers, which users found very useful. "Legacy Items":
Includes a well-executed, scalable magic item system where items gain power through catalysts rather than just player levels. Strong Player Options:
Offers dozens of subclasses, races (including Draconians), and unique racial feats that are described as "wholly Dragonlance centric". Two Full Adventures:
Includes two 30+ page adventures (Tier 1 and Tier 2) that focus on the War of the Lance, described as having excellent regional maps and a high degree of player choice. High Quality: Professional layout and artwork. Dungeon Masters Guild - Areas for Improvement/Weaknesses Variable Balance:
Some reviewers noted that the new subclasses and races have questionable or variable power balance compared to official material. Lack of Battle Maps:
While regional maps are excellent, the adventures lack specific battle maps for virtual tabletop (VTT) use. "Grab-bag" Feel:
Lacks a single, tight thematic focus, acting instead as a collection of varied content. Redundancy: Have you downloaded the Dragonlance Companion PDF
Some users found certain sections, specifically in the adventures, to be slightly redundant if already using the main Shadow of the Dragon Queen RogueWatson Key Content Breakdown Species/Races: Draconians, Half-Ogres, and Theoi (Walrus Folk). Subclasses:
Examples include the Path of the Dragon Barbarian, Fewmaster Fighter, Plague Domain Cleric, and College of Ages Bard.
Features over 40 stat blocks, including the Amphidragon, Dream Wraith, Fetch, Bone Amalgamation, and Ghost Rat. Adventures:
"Escape from Senag Island" (Tier 2) and other adventures focusing on disrupting the Dragonarmy. Dungeon Masters Guild -
The book expands on Dragonlance lore and mechanical options, especially for those in the middle of a Shadow of the Dragon Queen DriveThruRPG Dragonlance Companion - Dungeon Masters Guild
I notice you're asking about a "Dragonlance Companion" PDF. While I can't develop or reproduce a full PDF file, I can certainly help you create useful story content inspired by the Dragonlance setting—whether for a home campaign, a fan supplement, or a narrative project.
Here’s a structured story framework and companion-style content you could develop into your own document: