Presagis Creator Tutorial May 2026

Group nodes under Groups or Level-of-Detail nodes:

/root
  /terrain
    /ground_tile
  /buildings
    /LOD_1 (high detail)
    /LOD_2 (low detail)

| Mistake | Fix | |---------|-----| | Huge untextured terrain | Add at least a low-res satellite texture | | No LODs on buildings | Create LOD_2 (box) and LOD_3 (flat billboard) | | Model flickering | Check for coplanar polygons → delete or offset | | Missing textures in runtime | Set relative texture path (not absolute) | | Slow viewport | Enable View > Show > Bounding Box mode | presagis creator tutorial


Problem: I cannot see my model in the perspective view. Solution: It is likely "Backface Culling." Creator only draws the "front" of a face. Select the face, go to Modify > Face > Reverse to flip the normal direction. Group nodes under Groups or Level-of-Detail nodes :

Problem: My textures are blurry. Solution: Check your MipMap settings in the Texture Palette, or ensure the texture resolution is a power of 2 (e.g., 512x512, 1024x1024). | Mistake | Fix | |---------|-----| | Huge

Problem: The units are wrong. Solution: Creator does not scale objects automatically. If you built a 100-meter runway but needed 100 feet, you must use the Scale Tool to shrink it manually.


When you open Creator, you are greeted with four main areas:

Essential Navigation: