Presagis Creator Tutorial May 2026
Group nodes under Groups or Level-of-Detail nodes:
/root
/terrain
/ground_tile
/buildings
/LOD_1 (high detail)
/LOD_2 (low detail)
| Mistake | Fix |
|---------|-----|
| Huge untextured terrain | Add at least a low-res satellite texture |
| No LODs on buildings | Create LOD_2 (box) and LOD_3 (flat billboard) |
| Model flickering | Check for coplanar polygons → delete or offset |
| Missing textures in runtime | Set relative texture path (not absolute) |
| Slow viewport | Enable View > Show > Bounding Box mode | presagis creator tutorial
Problem: I cannot see my model in the perspective view. Solution: It is likely "Backface Culling." Creator only draws the "front" of a face. Select the face, go to Modify > Face > Reverse to flip the normal direction. Group nodes under Groups or Level-of-Detail nodes :
Problem: My textures are blurry. Solution: Check your MipMap settings in the Texture Palette, or ensure the texture resolution is a power of 2 (e.g., 512x512, 1024x1024). | Mistake | Fix | |---------|-----| | Huge
Problem: The units are wrong. Solution: Creator does not scale objects automatically. If you built a 100-meter runway but needed 100 feet, you must use the Scale Tool to shrink it manually.
When you open Creator, you are greeted with four main areas:
Essential Navigation: