Roblox Penis Script Full File

-- Services
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
-- Configuration
local CONFIG = 
    STARTING_MONEY = 100,
    JOB_PAYMENT = 50,
    HOBBY_DURATION = 10, -- in seconds
-- Player setup
local function setupPlayer(player)
    -- Character customization (example)
    local character = player.Character
    if character then
        character.Humanoid.WalkSpeed = 16
    end
-- Initialize player data
    local playerData = 
        Money = CONFIG.STARTING_MONEY,
        Job = nil,
        Hobby = nil,
-- Create a folder for saving data (advanced: use DataStoreService for real games)
    local playerFolder = Instance.new("Folder")
    playerFolder.Name = player.UserId
    playerFolder.Parent = game.ServerStorage
-- Basic UI for displaying money
    local playerGui = Instance.new("ScreenGui")
    local moneyText = Instance.new("TextLabel")
    moneyText.Parent = playerGui
    moneyText.Position = UDim2.new(0, 10, 0, 10)
    moneyText.Size = UDim2.new(0, 100, 0, 20)
    moneyText.Text = "Money: " .. playerData.Money
playerGui.Parent = player.PlayerGui
-- Update money display
    local function updateMoneyDisplay()
        moneyText.Text = "Money: " .. playerData.Money
    end
-- Job system
    local function assignJob(jobName)
        playerData.Job = jobName
        -- Payment for the job
        playerData.Money = playerData.Money + CONFIG.JOB_PAYMENT
        updateMoneyDisplay()
    end
-- Hobby system
    local hobbyStartTime = 0
    local function startHobby(hobbyName)
        playerData.Hobby = hobbyName
        hobbyStartTime = tick()
    end
local function endHobby()
        if playerData.Hobby then
            local hobbyDuration = tick() - hobbyStartTime
            if hobbyDuration >= CONFIG.HOBBY_DURATION then
                -- Reward for completing the hobby
                playerData.Money = playerData.Money + CONFIG.JOB_PAYMENT
                updateMoneyDisplay()
            end
            playerData.Hobby = nil
        end
    end
-- Connection to track player actions
    local function onInputBegan(input)
        if input.KeyCode == Enum.KeyCode.B then
            -- Example interaction: Press 'B' to work
            assignJob("Working")
        elseif input.KeyCode == Enum.KeyCode.H then
            -- Example interaction: Press 'H' to start a hobby
            startHobby("Drawing")
        end
    end
UserInputService.InputBegan:Connect(onInputBegan)
-- Periodic update for hobby duration check
    RunService.RenderStepped:Connect(function()
        if playerData.Hobby then
            local elapsed = tick() - hobbyStartTime
            if elapsed >= CONFIG.HOBBY_DURATION then
                endHobby()
            end
        end
    end)
end
-- Connect to player added event
Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function()
        setupPlayer(player)
    end)
end)

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