Rpg Maker Plugin 1.20.25 May 2026

For the plugin development community (the backbone of the RPG Maker ecosystem), a core update is both a blessing and a challenge.

const maxEnemies = Plugin.getParameterTyped('maxEnemies', 'number', 10);
Plugin.onSceneChange((fromScene, toScene) => 
  if (toScene === 'Scene_Battle') 
    // preload assets or adjust settings
);
Plugin.loadJSONAsset('data/custom_encounters.json').then(data => 
  // use parsed JSON
);
Plugin.migrateSettings('MyOldPlugin', 'MyPluginV2');
PLUGIN 1.20.25 LIGHT ON eventId=12 radius=3 color=orange
PLUGIN 1.20.25 SHAKE_CAMERA power=5 speed=10 duration=30
PLUGIN 1.20.25 SET_AI eventId=5 mode=chase range=6

If you have a specific existing plugin in mind (e.g., VisuStella, Yanfly, Galv) that has version 1.20.25, let me know and I can refine the feature list to match its actual documented changes. rpg maker plugin 1.20.25

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