Xs Material Presets Studio 6.2.0 | Sigershaders

File size was a complaint in earlier versions. SIGERSHADERS has recompressed their bitmap library using a new lossless algorithm specific to 3ds Max. Loading times for the material browser have decreased by roughly 40%, and RAM usage during rendering has been optimized.


For the uninitiated, SIGERSHADERS is not merely a collection of textures; it is a fully integrated plugin for 3ds Max. Unlike dragging and dropping loose JPG files from a folder, XS Material Presets Studio offers a browser-based, drag-and-drop interface populated with procedural and bitmapped materials tuned specifically for the physical camera and lighting models of modern render engines.

Version 6.2.0 specifically bridges the gap between V-Ray 6 and Corona 10, utilizing their latest shader APIs to produce physically accurate reflections, refractions, and subsurface scattering. SIGERSHADERS XS Material Presets Studio 6.2.0

One of the brilliant aspects of SIGERSHADERS XS Material Presets Studio 6.2.0 is its user-intent design. If you know how to click and drag in Windows, you know how to use this.

That is the entire workflow.


One of the most requested features is the conversion tool. This script, built into the studio, now converts Corona Renderer, VRayMtl, and even Standard materials to the XS Preset format with 95% accuracy. If you are shifting render engines, version 6.2.0 automates the tedious process of rebuilding shader networks.

Do not apply materials directly to high-poly geometry if your scene is heavy. Use the studio to create a Material Preview scene first. Drag presets onto a sphere or teapot, adjust the tiling, then use the "Get Material from Scene" dropper to apply the finalized shader to your production model. File size was a complaint in earlier versions


XS Material Presets Studio 6.2.0 is available immediately for 3ds Max 2018+ (and compatibility with newer versions).

Note: Remember to download the separate "Legacy Maps" pack if you are opening old scenes. For the uninitiated, SIGERSHADERS is not merely a

We ran a quick test on a complex interior scene (4K resolution, 8 million polygons). Using native manual materials vs. XS Presets 6.2.0: