In Spine Pro Essential, you can only scale the head. In Pro, you can create a dense mesh over the face.
Bones are the skeleton of your character. To create bones:
Skinning is the process of attaching a character's mesh to the bones. To skin a character:
Animation Basics
Now that you have a rigged and skinned character, it's time to create animations.
Open Spine Pro → Create New Project → Import your images.
In Spine Pro Essential, you can only scale the head. In Pro, you can create a dense mesh over the face.
Bones are the skeleton of your character. To create bones:
Skinning is the process of attaching a character's mesh to the bones. To skin a character:
Animation Basics
Now that you have a rigged and skinned character, it's time to create animations.
Open Spine Pro → Create New Project → Import your images.