Starsector Console Commands Verified -

Verdict: Essential for testing, troubleshooting, and sandbox play. Optional for purists.

Developed by the modding community (most notably maintained by LazyWizard and updated by the community over the years), Console Commands adds a fully functional development console to the game.

It acts as a "cheat engine" but is much more stable and versatile. It allows you to:

Is it safe to use? Yes. It does not corrupt saves, provided you use it responsibly (don't try to force events that break quest logic). It is compatible with almost every other mod, including Nexerelin and Luddic Enhancement.


  • Tab Completion: You can often press the Tab key while typing a command to auto-complete it or see suggestions.
  • Note: Using console commands typically disables achievements or can corrupt save files if used incorrectly. Always back up your save before spawning in large numbers of entities.

    Master the Stars: The Ultimate Guide to Starsector Console Commands (Verified)

    Starsector is a game of immense depth, but sometimes the sheer scale of the Persean Sector can be overwhelming. Whether you’re looking to bypass a grueling grind, test out a late-game fleet composition, or simply recover a lost save, the Starsector Console Commands mod is an essential tool.

    In this guide, we provide a verified list of the most useful commands and explain exactly how to get them running in your game. How to Install and Open the Console

    Unlike many RPGs, Starsector does not have a native console built into the vanilla launcher. You must install the Console Commands mod created by the community.

    Download: Visit the Starsector Mod Index and download the "Console Commands" mod.

    Install: Extract the folder into your Starsector/mods directory.

    Enable: Launch the Starsector launcher, click "Mods," and ensure "Console Commands" is checked.

    Activate In-Game: By default, press Ctrl + Backspace while on the campaign map to open the command overlay. Verified Essential Commands

    These are the most common commands verified to work with the latest stable releases of Starsector. 1. Resource & Currency Commands

    If your colony is starving or you’re short on credits for that new Capital ship: starsector console commands verified

    addcredits [amount] – Instantly adds the specified amount of credits to your account.

    addmarines [amount] – Adds marines to your fleet for raiding or planet capture.

    addsupplies [amount] – Adds supplies to prevent your fleet from breaking down.

    addfuel [amount] – Adds fuel so you don't get stranded in deep space. 2. Fleet & Ship Management

    Perfect for players who want to skip the "salvage" phase and jump straight into fleet commanding:

    addship [ship_id] – Adds a specific ship to your fleet. (Example: addship onslaught_Elite).

    repair – Instantly repairs all ships in your fleet and restores their combat readiness (CR).

    addaptitude [aptitude_id] [amount] – Increases your character's aptitude levels.

    addskillpoints [amount] – Gives you points to spend on your skill tree. 3. Campaign & Exploration

    Tired of slow travel or fog of war? Use these to speed up your expansion:

    reveal – Reveals the entire star system map, showing all planets and points of interest.

    gotosector [system_name] – Instantly teleports your fleet to a specific star system.

    setmarketcondition [condition_id] – Useful for fixing or buffing your player-owned colonies.

    respec – Allows you to completely reset your character’s skills. 4. Quality of Life (Technical) Is it safe to use

    list ships – Displays a list of all ship IDs available in your current installation (including modded ships).

    help [command] – Provides a brief explanation of what a specific command does. clear – Clears the console history. Pro-Tip: Finding Internal IDs

    Many commands require a specific ID (like ship_id or item_id). If you don't know the exact name, use the list command. For example, typing list weapons will provide a text file or in-console list of every weapon ID currently loaded in your game. Warning: Use Sparingly

    While Starsector console commands are excellent for testing or recovering from bugs, using them excessively can strip the challenge out of the game's unique "survival" economy. We recommend using them to enhance your fun—not to skip the gameplay entirely!

    The Ultimate Guide to Verified Starsector Console Commands (v4.0.8+)

    Whether you are testing a complex mod or just want to skip the early-game grind, the Console Commands mod is the most essential tool in any Starsector player's arsenal. Unlike many games, Starsector does not have a built-in developer console enabled by default; instead, it relies on this community-verified mod to grant players god-like control over the Persean Sector. How to Install and Open the Console

    To use these commands, you must first download and install the Console Commands mod from the official Fractal Softworks forum.

    Installation: Drag the unzipped folder into your Starsector/mods directory.

    Activation: Check the mod in the Starsector launcher before starting your game.

    The Keybind: Once in-game, press CTRL + Backspace to open the command overlay. Basic Navigation:

    Use the Up/Down arrow keys to scroll through your command history. Press Tab to autocomplete command names.

    Commands are not case-sensitive, but their arguments (like ship IDs) often are. Verified Campaign Commands

    These commands are used while navigating the sector map to manage your fleet, resources, and faction relations. Usage & Effect AddCredits [amount]

    Instantly adds the specified amount of credits to your account. AddShip [ship_id] Tab Completion: You can often press the Tab

    Spawns a specific ship into your fleet. Use list ships to find IDs. AddItem [item_id] [amount] Adds items like AlphaCore, supplies, or fuel to your cargo. AddStoryPoints [amount] Grants story points for elite skills or ship hullmods. GoTo [target]

    Instantly teleports your fleet to a specific planet or station. Reveal Removes the "fog of war" from the entire star system. AdjustRelation [faction] [amount]

    Changes your standing with a faction (e.g., adjustrelation hegemony 50). SetCommission [faction] Forces a commission with a specific faction. Verified Combat Cheats

    These commands only function during active tactical battles. To run multiple combat cheats at once, separate them with semicolons (e.g., god; reveal; infiniteflux).

    God: Makes your flagship (or fleet, if you type god fleet) invincible.

    InfiniteFlux: Prevents your flux meter from ever filling up.

    InfiniteAmmo: Provides bottomless magazines for all weapons.

    Nuke: Instantly destroys all enemy ships on the battlefield.

    NoCooldown: Removes the wait time between weapon bursts or system uses.

    Repair: Instantly restores the hull and armor of your fleet. Pro-Tips for Advanced Users [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector

    Here’s a solid, unbiased review of the mod “Console Commands” for Starsector, verified against the current game version (0.97a as of this writing).


    Instead of hunting for blueprints, you can unlock them instantly.


    Crucial note: When adding ships, you must specify [spec_id] and optionally [number].

    | Command | Syntax | Verified Example | | :--- | :--- | :--- | | Add Ship | addship [spec_id] | addship paragon (Adds a Paragon battleship) | | List Ships | listships | Filters by faction/type. Use listships high for high-tech. | | Add Wing (for carriers) | addwing [id] | addwing spark (Adds a Spark fighter wing) | | Go Dark | godark | Forces "Go Dark" mode without sensor profile. | | Sustain Burn | sustainburn | Forces sustained burn ignoring terrain penalties. |