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Vrp Hud Fivem May 2026

In ui/script.js, after the setMoney function, add:

// Fetch job from vRP
fetch('http://vrp/getJob').then(resp => resp.json()).then(job => 
  document.getElementById('job-icon').src = `img/jobs/$job.png`;
);

Note: This requires a server-side export from vRP to expose getJob.


For developers who want a unique look, you can edit the raw JavaScript and CSS.

Changing the hunger icon (HTML/JS):

if (hunger < 20) 
    document.getElementById("hungerIcon").innerHTML = "🍖"; // Starving
 else if (hunger < 50) 
    document.getElementById("hungerIcon").innerHTML = "🍔"; // Hungry
 else 
    document.getElementById("hungerIcon").innerHTML = "✅"; // Full

Adding a "Radar" toggle for police: In client.lua, add a command to hide the minimap:

RegisterCommand("toggleradar", function()
    local showing = not showing
    SetRadarAsExteriorThisFrame()
    -- Toggle NUI visibility
end)

Warning: Never download a "VRP HUD" from unknown Discord servers. Many contain keyloggers disguised as html files. Stick to GitHub or verified CFX.re releases. vrp hud fivem


To create a "solid" report for server branding, customization is key.

  • Minimalism: Current trends favor minimalistic HUDs. Consider hiding the HUD entirely when the player is in a menu or cinematic mode.
  • Before installing a HUD, ensure:


    Even after installation, you might notice the health bar updates 2 seconds after you take damage. This is desync between the HUD and the game core.

    The Fix (in your HUD client loop):

    Citizen.CreateThread(function()
      while true do
        Citizen.Wait(200) -- Update every 200ms
        local ped = PlayerPedId()
        local health = GetEntityHealth(ped)
        local maxHealth = GetEntityMaxHealth(ped)
    
    -- Send to NUI
    SendNUIMessage(event = 'updateHealth', data = (health / maxHealth) * 100)
    -- VRP specific: Sync hunger/thirst from vRP table
    local hunger = vRP.getHunger()
    SendNUIMessage(event = 'updateHunger', data = hunger)
    

    end end)

    Pro Tip: Do NOT use TriggerServerEvent inside your HUD loop. It will flood your network and crash the server. Cache values client-side.


    You have downloaded a "VRP HUD" from a forum like FiveM Post or GitHub. It is not a standard resource; it is a replacement UI folder. Follow this safely:

    Step 1: Backup your default. Navigate to resources/[vrp]/vrp/. Rename the ui folder to ui_backup.

    Step 2: Upload the new HUD. Drag the downloaded ui folder into your VRP directory. Ensure the structure is correct: vrp/ui/index.html must exist. In ui/script

    Step 3: Edit client.lua (Critical). Most custom HUDs require you to replace or append the MaiNui functions. Open vrp/client.lua and look for:

    function tvRP.setUIdata(data)
      -- Old code
    end
    

    Replace it with the function provided by the new HUD author.

    Step 4: Adjust config.lua. Insert the new HUD's configuration block (e.g., HUD color, position offset, font size). If the HUD uses NUI callbacks, add these to your __resource.lua or fxmanifest.lua:

    ui_page 'ui/index.html'
    files 
      'ui/index.html',
      'ui/script.js',
      'ui/style.css'
    

    Step 5: Restart VRP. In server console: stop vrp then start vrp. Clear your FiveM cache locally (%localappdata%/FiveM/FiveM.app/data/cache).


  • Client script:
  • Test edge cases: disconnect mid-job, exploit attempts, concurrent jobs.