Vrp Hud Fivem May 2026
In ui/script.js, after the setMoney function, add:
// Fetch job from vRP
fetch('http://vrp/getJob').then(resp => resp.json()).then(job =>
document.getElementById('job-icon').src = `img/jobs/$job.png`;
);
Note: This requires a server-side export from vRP to expose getJob.
For developers who want a unique look, you can edit the raw JavaScript and CSS.
Changing the hunger icon (HTML/JS):
if (hunger < 20)
document.getElementById("hungerIcon").innerHTML = "🍖"; // Starving
else if (hunger < 50)
document.getElementById("hungerIcon").innerHTML = "🍔"; // Hungry
else
document.getElementById("hungerIcon").innerHTML = "✅"; // Full
Adding a "Radar" toggle for police:
In client.lua, add a command to hide the minimap:
RegisterCommand("toggleradar", function()
local showing = not showing
SetRadarAsExteriorThisFrame()
-- Toggle NUI visibility
end)
Warning: Never download a "VRP HUD" from unknown Discord servers. Many contain keyloggers disguised as html files. Stick to GitHub or verified CFX.re releases. vrp hud fivem
To create a "solid" report for server branding, customization is key.
Before installing a HUD, ensure:
Even after installation, you might notice the health bar updates 2 seconds after you take damage. This is desync between the HUD and the game core.
The Fix (in your HUD client loop):
Citizen.CreateThread(function() while true do Citizen.Wait(200) -- Update every 200ms local ped = PlayerPedId() local health = GetEntityHealth(ped) local maxHealth = GetEntityMaxHealth(ped)-- Send to NUI SendNUIMessage(event = 'updateHealth', data = (health / maxHealth) * 100) -- VRP specific: Sync hunger/thirst from vRP table local hunger = vRP.getHunger() SendNUIMessage(event = 'updateHunger', data = hunger)
end end)
Pro Tip: Do NOT use TriggerServerEvent inside your HUD loop. It will flood your network and crash the server. Cache values client-side.
You have downloaded a "VRP HUD" from a forum like FiveM Post or GitHub. It is not a standard resource; it is a replacement UI folder. Follow this safely:
Step 1: Backup your default.
Navigate to resources/[vrp]/vrp/. Rename the ui folder to ui_backup.
Step 2: Upload the new HUD.
Drag the downloaded ui folder into your VRP directory. Ensure the structure is correct: vrp/ui/index.html must exist. In ui/script
Step 3: Edit client.lua (Critical).
Most custom HUDs require you to replace or append the MaiNui functions. Open vrp/client.lua and look for:
function tvRP.setUIdata(data)
-- Old code
end
Replace it with the function provided by the new HUD author.
Step 4: Adjust config.lua.
Insert the new HUD's configuration block (e.g., HUD color, position offset, font size). If the HUD uses NUI callbacks, add these to your __resource.lua or fxmanifest.lua:
ui_page 'ui/index.html'
files
'ui/index.html',
'ui/script.js',
'ui/style.css'
Step 5: Restart VRP.
In server console: stop vrp then start vrp. Clear your FiveM cache locally (%localappdata%/FiveM/FiveM.app/data/cache).