Before manipulating any files, you need to find where your operating system hides them.
For the Original Japanese RPG Maker 2000 Version (using Wine/VM):
For Linux / Steam Deck users:
Pro Tip: Always close the game entirely before copying or moving save files. Manipulating an .lsd file while the game is running is a surefire way to cause corruption.
If you downloaded the standard English version, navigate to:
[Your Yume 2kki Folder]\Yume 2kki\ Yume 2kki Save File
Note: If you are playing the Japanese version, the folder structure might be slightly different, but the .lsd files will always be in the main game directory alongside RPG_RT.exe.
If the downloaded file is named SaveAllEffects.lsd, rename it to exactly Save01.lsd. The game only reads SaveXX.lsd where XX is 01 through 15 (depending on your engine settings).
Installing a downloaded save incorrectly can brick your entire game folder. Follow this manual process carefully.
Managing your save files can be tricky due to the various ways the game is played (PC, Android, or Online). This guide covers how to find, back up, and transfer your progress. 1. How to Save In-Game To save your progress, you must return to the real world : Press the key to pinch Urotsuki's cheek and wake up in her room. Use the Desk Before manipulating any files, you need to find
: Interact with the desk (Space or Enter) to open the save menu. Rename Saves
: You can rename the actual RPG Maker save file by holding the key while selecting the save option. 2. Save File Locations
The location of your save data depends on your platform and how the game is launched: PC (Standard/Extracted)
: Look directly in the game’s main directory (the folder containing MapXXXX.lmu files). Saves are typically named Save01.lsd Save02.lsd Android (EasyRPG) If running from a ZIP archive , saves are located in For the Original Japanese RPG Maker 2000 Version
In technical terms, a Yume 2kki save file is a small, unencrypted data file generated by the RPG Maker 2000 engine. Typically named SaveXX.lsd (where "XX" is a number from 01 to 16), this file contains every shred of your progress, including:
Why does it matter? Because Yume 2kki is perpetually updated. The game has been in development for over a decade, with dozens of different "versions" (0.100 to 0.124+, and beyond). A mismanaged save file can lead to crashes, missing maps, or broken event flags.
One of the best parts of the Yume 2kki community is sharing saves. If you lost your 100% file in a hard drive crash, or you want to skip the first 10 hours of grinding to reach a specific secret world, you can download a Yume 2kki save file from a fan forum or a Discord server.
How to install a downloaded save:
The Unspoken Rule: Never share a save file that uses cheat-engine modifications (like 999 Effects) unless explicitly marked as a "debug save." It ruins the discovery for new players.
Yume 2kki (Dream Diary 2), a sprawling, fan-driven exploration game created in RPG Maker 2000, presents unique challenges to traditional video game save systems. Unlike its predecessor Yume Nikki, which featured a single, linear dream world, Yume 2kki is an ever-expanding, decentralized hypertext of over 500 interconnected “dream worlds.” This paper argues that the save file in Yume 2kki transcends its functional role as a progress checkpoint, becoming instead a critical tool for cartography, a fragile archive of ephemeral experiences, and a site of community-driven knowledge preservation.